//==============================================================================
// ajax_anim.txt
//==============================================================================

//==============================================================================
define Sword
{   
	set hotspot
	{
		version
		{
			Visual herosword
		}
	} 
}


//==============================================================================
define heroglow
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Glow Small
      }
   }
}

//==============================================================================
anim Idle
{
   SetSelector
   {
		ContainLogic
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Hero G Theseus_idleA
					Connect FRONTABDOMEN heroglow hotspot
					connect RightHand Sword hotspot
					Connect TopOfHead Head hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Hero G Theseus_CarryIdle
					Connect FRONTABDOMEN heroglow hotspot
					connect RightHand Sword hotspot
					Connect TopOfHead Head hotspot
				}
			}
		}
   }
}

//==============================================================================
anim Bored
{
   SetSelector
   {
		ContainLogic
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Hero G Theseus_boredA
					Connect FRONTABDOMEN heroglow hotspot
					connect RightHand Sword hotspot
					Connect TopOfHead Head hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Hero G Theseus_CarryBored
					Connect FRONTABDOMEN heroglow hotspot
					connect RightHand Sword hotspot
					Connect TopOfHead Head hotspot
				}
			}
		}
   }
}

//==============================================================================
anim attack
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Hero G Theseus_attackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.46 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
				Connect FRONTABDOMEN heroglow hotspot
				connect RightHand Sword hotspot
				Connect TopOfHead Head hotspot
         }
      }
   }
}

//==============================================================================
anim death
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Hero G Theseus_deathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag SpecificSoundSet 0.00 false AHeroHasFallen  checkOwner
//-- end auto generated section
			connect RightHand Sword hotspot
			Connect TopOfHead Head hotspot
         }
      }
   }
}

//==============================================================================
anim Walk
{
   SetSelector
   {
		ContainLogic
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Hero G Theseus_walkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag FootstepLeft 0.30 true   
               tag FootstepRight 0.80 true   
//-- end auto generated section
					Connect FRONTABDOMEN heroglow hotspot
					connect RightHand Sword hotspot
					Connect TopOfHead Head hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Hero G Theseus_Carry
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag FootstepLeft 0.30 true   
               tag FootstepRight 0.80 true   
//-- end auto generated section
					Connect FRONTABDOMEN heroglow hotspot
					connect RightHand Sword hotspot
					Connect TopOfHead Head hotspot
				}
			}
		}
   }
}

//==============================================================================
anim flail
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Hero G Theseus_flailA
				Connect FRONTABDOMEN heroglow hotspot
				connect RightHand Sword hotspot
				Connect TopOfHead Head hotspot
         }
      }
   }
}
